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DLLNotFoundException - C++ plugin

Getting this error in standalone build on some windows machines, others work perfectly. dll file is definitely in the plugins folder, copied it to the projectName_Data folder but no difference. Also...

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Native plugin DllNotFoundExeption in Unity 4 (works in 5)

Hi, I am trying to include a native C plugin for use in the Editor but cannot get it going in Unity 4 on Windows 8. I can compile it into a bundle and include it in the project in Unity 4 on Mac OS X....

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How can I read this code in Unity?

I'm trying to read a cache that contains files I've got the file converter and everything but I'm not trying to read the cache in Unity, there is a folder in Unity which it reaches and it verifies to...

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VP8 DllNotFoundException: vpx.dll WebM.WebMEncoder Unity5

After transition from Unity 4.6 to 5 vpx.dll C++ library stop working can anyone help? DllImport("vpx.dll", CallingConvention = CallingConvention.Cdecl)] internal static extern vpx_codec_err_t...

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Error building Player: Extracting referenced dlls failed.

Every time I try to build my project I keep getting these 2 errors NullReferenceException: Object reference not set to an instance of an object...

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Unity 5.1.1 error : dll is not allowed to be included or could not be found

I'm new to unity and upgrading one of my app using Unity 5.1.1. It was working fine with 4.6.2, but I'm getting following error after upgradation `ArgumentException: The Assembly UnityEditor is...

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Failed to load dll error

Hello all, I created a C++ dll in Visual Studio 2010 which depends on another dll. I have tested this new dll in VS and everything works as expected. I put these files into Unity 5.1.0f3 and the...

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DllNotFoundException libcairo.so.2 on MacOS

Hi everyone, I think I have a long time problem between the importation of project from Windows to MacOS. I have made a project on Windows using Mono.Cairo to draw the texture of a GameObject. - I have...

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Cant run 64-bit dlls (native plugin)

Hi all! I have a dll created for 64-bit CPUs but i am unable to import them in unity. I have used the native plugin example as reference but built my own plugin. To verify the functionality of the...

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Steamworks.NET steam_api.dll not found

I've successfully implemented steamworks.net in the editor of Unity 5.1.1p3, and it runs and executes fine. However after I made a build and and tried executing it, it simply closes immediately after...

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Why does my 32-bit dll plugin(c++) work in Unity 4 and not in Unity 5 indy...

My dll (c++), compiled with VS2010, runs in Unity 4 (pro), but fails to load in the Unity 5 (32-bit windows) editor. When the scene containing the plugin is loaded I get: Failed to load...

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DllNotFoundException on Windows Standalone Player

This question seems to have been asked a bunch of times, and every time it seems to be caused by a different problem and has a different solution. Part of the reason I am posting this is in the hope of...

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DllNotFoundException: sqlite3 Android 6 Marshmallow

Hi: I'm using a SQLite database in my Android project. Some time ago I had the same problem with sqlite3.dll, and I solved in the typical way, by creating a folder structure:...

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Why does my DLL only throw a DllNotFoundException in the Editor?

I'm using sqlite3, both x86 and x86_x64. Unity version is 5.3.0f4. The dlls are in Assets/Plugins/x86 and Assets/Plugins/x86_64 as they should be, but regardless of what I do the Editor doesn't seem to...

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How to use dlopen on OS X?

I'm working on making a set of native libraries for various platforms (OS X, Windows, iOS, and Android). On OS X, I have a bundle. For Windows, I opened the native dll with the following code: internal...

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"DllNotFoundException: Unable to load DLL 'kernel32.dll': The specified...

private class ThreadJasonDll { private static string DLL_LOCATION = System.IO.Path.Combine(Application.streamingAssetsPath, "ThreadJasonDll.dll"); private IntPtr pDll; public ThreadJasonDll() {...

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Using the MPFR number library on Android

Hi there, I am wanting to use the MPFR Library for multiple precision numbers, however I am running into an issue when trying to run the application on an android device. The DLL cannot be found on...

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DLLNotFoundException when trying to import Firebase project

Hi All, I downloaded firebase empty project from: https://github.com/benwulfe/firebase-unity and loaded it into my Unity (Ver 5.3) And i get this error: System.DllNotFoundException:...

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DLL found in editor but not in build version

Hello, I've built some dlls in C++, x86 and x64, add them to my Unity (5.3.2f1) project in the respective folders (/Plugins/x86 and /Plugins/x64) and it works great on play mode. However, when I build...

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Application works fine in the Editor, but cant find an external DLL in a build

TL;DR: libvlc can't be loaded in a build because its dependencies can't be loaded. But Dependency Walker shows a tree with hundreds of DLLs in it, so I don't think I should just copy them all into the...

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