Hello,
I've built some dlls in C++, x86 and x64, add them to my Unity (5.3.2f1) project in the respective folders (/Plugins/x86 and /Plugins/x64) and it works great on play mode.
However, when I build the project for deployment, it doesn't find the dlls. It is looking for the path "Build_x[86/64]/Test01_Data/Plugins/myDll.dll", which is there, but it just can't find it!
I've checked and the copied dlls are the correct ones (x64 for the x64 build and the same for x86) and if I move all the dlls to the same folder as the executable, it runs.
I know this question is very simmilar to [this one][1] but I could'nt figure out the solution.
Any ideas why he doesn't find dlls on the Plugin folder?
Thanks in advance,
Mário Pinto
[1]: http://answers.unity3d.com/questions/465086/uniwii-dll-found-in-editor-but-not-in-build-versio.html
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