Hi,
Has anyone encounter same issue before as below?
On OSX 10.9+, Xcode 4.x, and Unity 4.5+, the Unity sample plugin does work in UnityPlayer (after built in Editor), but not within Editor (EntryPointNotFound or DllNotFound).
And also, is it normal if the .bundle file was 26KB from sample, but the one I built is only 6KB?
p.s. I used the sample plugin from Unity, and make sure I follow all steps and hints on the page.
Thanks for any hint.
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