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Firebase TypeInitializationException/DLLNotFoundException on Android

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Hi! I am trying to use Firebase within Unity (5.5.2). It works fine in the editor, but when I make an Android build and try to run it, I get the following error: ![alt text][1] [1]: /storage/temp/89023-screenshot-2017-02-28-14-04-10.png There is only one line of code that I am trying to run: FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(myurl); **What I did** I created a new project, set it to Android, imported the Firebase SDK from this site: https://firebase.google.com/docs/unity/setup and importet the FirebaseDatabase.unitypackage. Then I created a script that tries to set the URL, which works fine in the editor (I can even go further and read and write to the database). **Fixes I tried** - setting the PATH variable according to https://github.com/firebase/Firebase-Unity/issues/2 - updating everything in my SDK Manager, all the Google stuff and Android tools, SDK for each version - uninstalling and reinstalling Java (64 Bit) The very strange thing is, that the same project works for another person. When he builds, I can run the app on my phone just fine. So the issue must be something in my workspace. Here is what I got: - Windows 8.1 and 7 (64 Bit) - Unity 5.5.2f1 (also tried 5.5.0) - jdk-8u121 - android-ndk-r10e - Go Play services v39 - Google Repository v44 Can anyone think of ANYTHING at all that might cause this issue? There must be *something* I am missing...

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