Hi!
I am trying to use Firebase within Unity (5.5.2). It works fine in the editor, but when I make an Android build and try to run it, I get the following error:
![alt text][1]
[1]: /storage/temp/89023-screenshot-2017-02-28-14-04-10.png
There is only one line of code that I am trying to run:
FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(myurl);
**What I did**
I created a new project, set it to Android, imported the Firebase SDK from this site: https://firebase.google.com/docs/unity/setup and importet the FirebaseDatabase.unitypackage.
Then I created a script that tries to set the URL, which works fine in the editor (I can even go further and read and write to the database).
**Fixes I tried**
- setting the PATH variable according to https://github.com/firebase/Firebase-Unity/issues/2
- updating everything in my SDK Manager, all the Google stuff and Android tools, SDK for each version
- uninstalling and reinstalling Java (64 Bit)
The very strange thing is, that the same project works for another person. When he builds, I can run the app on my phone just fine. So the issue must be something in my workspace. Here is what I got:
- Windows 8.1 and 7 (64 Bit)
- Unity 5.5.2f1 (also tried 5.5.0)
- jdk-8u121
- android-ndk-r10e
- Go Play services v39
- Google Repository v44
Can anyone think of ANYTHING at all that might cause this issue? There must be *something* I am missing...
↧