Hello,
I'm developing an augmented reality application using Unity3D and an augmented realitySDK named MetaioSDK 6.0.1, I can press play in unity editor and get the application running with success, there's no problem everything works. However, after building the application for Windows, when I run the EXE file I get an error saying the DLL is not found.. The same problem was [reported here in metaio helpdesk][1], which later lead to a [thread in a Unity Forum][2]... In that case the problem was a DLL that was a dependency for metaiosdk.dll (MFC100U.dll which was later added to the SDK to prevent that error)..
I've tried running dependency walker and replaced the missing DLLs it said were missing, I got to the point were the only error and warning it gives is this one:
![alt text][3]
*It says: Error: Modules with different CPU types were found*
I've also tried installing several Visual Studio SP1 C++ Redistributable packages on this PC, and tried moving the EXE to other windows PC which had all Visual Studio 2005/2008/2010/2012/2013 SP1 C++ Redistributable packages installed, both 32 and 64 bits.
Any suggestions on what may be the problem? Any help will be much appreciated.. I've [started a thread][4] also in metaio helpdesk but had no luck..
Thank you for reading,
DavidGN.
[1]: http://helpdesk.metaio.com/questions/29557/metaiosdkdll-missing-on-microsoft-surface
[2]: http://forum.unity3d.com/threads/dll-not-found-on-microsoft-surface-pro.242167/
[3]: http://helpdesk.metaio.com/upfiles/Untitled_12.png
[4]: http://helpdesk.metaio.com/questions/42970/metaiosdkdll-not-found-exception-in-windows-unity-metaio-sdk-601
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