Quantcast
Channel: Questions in topic: "dllnotfoundexception"
Viewing all articles
Browse latest Browse all 201

dllnotfoundexception on mac for package (StandaloneFileBrowser)

$
0
0
Hey everyone, I've been scratching my head at this for a long time. My mac user reports that saving the game doesnt work. To handle this I'm using a a unity package (StandaloneFileBrowser), however the isue don't look like it comes from it since others have used the package for mac succesfully. The error I receive is something like that (complete log attached [here][1]): Fallback handler could not load library /private/var/folders/7n/1jwbsqlx4db3dhkd0509m_180000gn/T/AppTranslocation/1E858F04-B612-4484-84CB-0D2F4F8C6DA6/d/Default Mac desktop Universal dev.app/Contents/Frameworks/MonoEmbedRuntime/osx/libStandaloneFileBrowser DllNotFoundException: StandaloneFileBrowser Apparently there should be a folder named /MoneEmbedRuntime, but it's not present. I've tried building the project localy and through cloudbuild but without sucess. Is there settings I must enable ? or things like that ? Please help, I would be ever gfrateful! [1]: /storage/temp/179380-player.txt

Viewing all articles
Browse latest Browse all 201

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>