I am getting the following error when I try to build my project:
`ArgumentException: The Assembly nunit.framework is referenced by MapboxAssembly ('Library/PlayerScriptAssemblies/MapboxAssembly.dll'). But the dll is not allowed to be included or could not be found.`
The dll is located at `Packages/com.unity.ext.nunit/net35/unity-custom/nunit.framework.dll`
But when I inspect the dll to attempt to set this to be excluded on standalone platforms, all the inspector options are greyed out.
I can't just set the MapboxAssembly to be only included in Editor platforms because I have references to it.
What can I do here? Why is this nunit dll installed at this location? When I try to remove it from this location and add it back somewhere else, I get compile errors.
I have also tried setting the API compatibility to .NET Standard 2.0 (from .NET 4.x) but this does not solve the issue.
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