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DllNotFound Exception on Editor but works on Standalone

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I have native c++ .dll which depends on some others .dll. All the .dll dependencies are available through environment variable PATH. I have Unity3D 2019.3.15f1 Personal, it raises DLLNotFoundException on editor but program works find on standalone. My .dll is x64 bit and i have placed it on /Assets/Plugins/x86_x64. Please let me know if I am doing anything wrong?

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