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Dll is loaded in editor but not in standalone

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Hello everyone, I am using the TensorFlow.net library for loading some machine learning models. Everything works fine in the editor. However, when I am building the app (Windows standalone app) the dll is not loaded and therefore callbacks to the TensorFlow models cannot be made. The strangest thing is that the dll works fine and is loaded when I build the player as a development build with script debugging enabled. I tried moving the dll next to the .exe on the root folder but the problem persisted. How can I approach this issue?

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