Quantcast
Channel: Questions in topic: "dllnotfoundexception"
Viewing all articles
Browse latest Browse all 201

Steamworks on Mac throws DllNotFoundException

$
0
0
Bumping this to see if anyone has any ideas. See the post [here][1] for the previous post on this subject. I'm trying to get Lumosity's Steamworks to work on Mac. I followed the instructions for the Mac .bundle file and ran into the same problem that Majicpanda encountered: > ...trying to build to OSX or using it> on my MacBook with OSX isn't working> either. Followed the PDF exactly for> file structure and copied over the> right libsteam_api.dylib to the> project and still getting> DllNotFoundException:> SteamworksNative.​ Has anyone got Steamworks working on a Mac? If so, can you please post your solution. Thanks! tldr; Followed instructions w/Steamworks notes, ran game in editor (4.5.1) and got the error "DllNotFoundException: SteamworksNative" stack trace below. DllNotFoundException: SteamworksNative ManagedSteam.Steam.RestartAppIfNecessary (UInt32 ownAppID) Steamworks.Awake () (at Assets/Plugins/Example Code/Steamworks.cs:70) [1]: http://forum.unity3d.com/threads/steamworks-for-unity.110416/page-2#post-1762334

Viewing all articles
Browse latest Browse all 201

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>